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it just hit me that the current drone speed doesnt take into account the launching ship speed, wich would be an even more important factor in the emptiness of space. Of course drones are a 360°
So here is a proposal :
Initial speed of drones depend on the fire arc they are shoot from:
- Drones from the FA arc add the ship speed to their initial release speed .
- Drones from the R/L arc use their basic speed.
- Drones from the RA substract the ship speed to their initial release speed (min 0).
For the first 8 impulses after launch, drone movement is based on release speed (maximum of effective speed being 32(40?)).
After that initial period and each 1/4 turn after that (8th, 16th, 24th) release speed adjust to become equal to the average of the current release speed and drone speed (maximum effective speed still = 32(or 40), round fraction up).
After a full turn, release speed equal drone speed.
Let's take an example:
A Kzinti FF going speed 27 launch a speed 8 drone at an unsuspecting Klingon CA through the FA arc during impulse 1.25
From 1.25 to 1.32, the drone go at speed : 8 + 27 = 35, moving 32 (or 35 if using sabot rules).
From 2.1 to 2.8, the drone go at speed : (35 + 8) / 2 = 22.
From 2.9 to 2.16, the drone go at speed : (22 + 8) / 2 = 15.
From 2.17 to 2.24, the drone go at speed : (15 + 8) / 2 = 12.
From 2.25 the drone is back at its speed of 8.
I understand that it could add a bit of bookeeping (or even a lot of bookeeping some times if drones are launched 1 by 1). But I think it give back to teeths to early drones and drones using faction and it open up a bit of tactical play, putting more importance on the release condition of the drones (by example a 0 speed SP or Fighter release is clearly less interesting than even a speed 8 fighter drone wave, using the 360 aspect of the drone release now come at a price in initial speed, it is now possible to "lob" drones at a target to increase their range).
What are your opinions ? would you consider using such a rule on a duel ?